import { SerializeStream } from "../../Framework/Serialize/SerializeStream";
type int = number;
//class SNewBattleFieldForceScore
    
    export  class SNewBattleFieldForceScore
    {
       

        public __write(arg1: SerializeStream): void
        {
            arg1.writeInt(this.force);
            arg1.writeInt(this.existTowerNum);
            arg1.writeInt(this.killTowerNum);
            arg1.writeInt(this.killPlayerNum);
            return;
        }

        public __read(arg1: SerializeStream): void
        {
            this.force = arg1.readInt();
            this.existTowerNum = arg1.readInt();
            this.killTowerNum = arg1.readInt();
            this.killPlayerNum = arg1.readInt();
            return;
        }

        public /* var */force: int;

        public /* var */existTowerNum: int;

        public /* var */killTowerNum: int;

        public /* var */killPlayerNum: int;
    }
